RAQUEL RIBEIRO

11-week mentorship focused on stylized environment modeling

RAQUEL RIBEIRO

11-week mentorship focused on stylized environment modeling

This is where environments are built and rebuilt.
Where every bevel has a reason.
And “we’ll fix it later” doesn’t survive.
Doubt will happen and growth will follow.

This is where environments are built and rebuilt.
Where every bevel has a reason.
And “we’ll fix it later” doesn’t survive.
Doubt will happen and growth will follow.

⭐️

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What we will do ?

What we will do ?

My goal is to help you push your skills further and give you the tools to create strong, appealing environments and props. I'm here to share insights, workflows, portfolio tips, and support you however I can.  
One of the main goals of this mentorship is for us to connect, get to know each other, and grow together as artists.  

My goal is to help you push your skills further and give you the tools to create strong, appealing environments and props. I'm here to share insights, workflows, portfolio tips, and support you however I can.  
One of the main goals of this mentorship is for us to connect, get to know each other, and grow together as artists.  

Week 1 - Choose wisely. Your future self is watching.

Week 2 - If the blocking is weak, nothing will save you.

Week 3 - How do I build this shape without chaos?

Week 4 - Nature is imperfect. Your topology should not be.

Week 5 - If your rope looks stressed, it’s because you are.

Week 6 - Just because you can scatter 300 objects… doesn’t mean you should.

Week 7 - Detail adds depth. Noise adds confusion.

Week 8 - Every complex shape is just simple shapes organized intelligently.

Week 9 - Messy UVs are silent killers.

Week 10 - Your work is no longer about perfect toology. It’s about impact.

Week 11 - Lighting won’t fix bad modeling… but bad lighting will expose it.

Ready? Enroll Now

$950 /Payment Plans Available

Start Date: April 6nd
Tuesdays and Thursdays 7pm CET

11 weeks of mentorship with 2 live classes per week

Discord group to share progress, ask questions, and stay motivated

Access to class recordings

Special Guests Hannah Kang and Travis

Small Group - limited to 6 students

Enroll Now

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About ME

Raquel Ribeiro is a 3D Environment and Prop Artist currently working at Flying Bark Animation Studios, with a deep love for stylized modeling—especially organic assets like foliage, natural elements, and handcrafted props that make worlds feel alive, cozy, and just a little bit chaotic in the right way, much like herself.

She has worked on projects for international studios including Nickelodeon, Paramount, Axis Studios, and Sunrise Animation, contributing to animated feature films and TV shows. Along the way, she has created a wide range of stylized props and environment assets, usually after several “this is definitely final_version_10000000” moments.

Alongside her studio work, Raquel runs a 10-week Environment Modeling Mentorship, where she helps artists survive the emotional journey of starting, refining, and actually finishing a full environment piece. Her approach focuses on stylized and organic modeling, strong fundamentals, and unapologetically honest feedback—strong shapes, clean topology, clear direction, and yes, eventually merging the vertices.

Originally from Portugal and currently based in Madrid, Raquel collaborates with artists all over the world and approaches life much like a 3D scene: block it out, move things around, merge what belongs together, delete what doesn’t, and accept that perfection is a myth invented by untouched meshes. Her self-care routine includes excessive amounts of coffee, falling asleep to 3D tutorials, and a very serious form of therapy involving moving vertices—until life feels manageable again.

Growth isn't a solo journey.
It happens in collaboration.

Growth isn't a solo journey.
It happens in collaboration.

Got Questions?

Got Questions?

Do I need previous 3D experience?

Is Maya mandatory?

What will I have finished by the end?

How does weekly feedback work?

How much time should I work per week?

What if I fall behind?

Contact me

Contact me